Gifts! And work

Hey everybody,

Just a quick note that I have been really under the hammer lately. Uni is as big as it always is this time of year, and some unspecified friends have caused a bit of heartache as well. It’s all been helpful in one sense as I’ve been able to identify some internal weaknesses and destroy them with God’s help–Dad saluted my intellectual integrity!

But this isn’t just me rambling to say I’ve done nothing! No! I’ve done nothing! But a friend randomly drew a nice picture for me. It’s me hugging one of my favourite birthday presents! And any genitalia that might be involved are covered up using clever camera angles, so there’s no need for the usual warnings. Bonus!

God Bless everybody. Stay safe, and remember, I’m here if you ever need me.

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Females! Cute charmanders! Download tweaks!

The legend continues, and today, be ready to experience new frontiers of cuteness and functionality. Well maybe not, but I wanted to whet your appetite… We have the beautiful female Edge, a cubone who features in Lost Eden and an adorable charmander riding my new friend Charem. Nudity warning for both of those images.

For those not interested in naked pokemon, take heart. I am working on a painting of some flowers in a wheelbarrow! Canvas is a very new thing for me though, so that’s why it’s taken 3 weeks of work so far. It’s still very rewarding.

Und finally, the download area has had a slight upgrade in the form of me trying to make the projects and downloads a bit more obviously connected. It’s a subtle distinction at times and I don’t want anybody getting confused. I’ve got some more ideas that I will implement when I have a chance, for example having previews so people don’t have to download things to see what they look like.

じゃまた!

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Here is your daily dose of cute

Hey everybody!

Having noticed the dire lack of cute charmanders in this world, I just had to draw one! Here he is! Nudity warning, so watch out if you aren’t after that.

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Mizuko… in 3D!

Haha well maybe not 3D! That sketch of Mizuko that I did a month ago has now been coloured, in high defintion 2D! Check it out! Nudity warning in this particular case.

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More artwork and more Oblivion

Hey everyone! I’ve completed another piece of artwork, some candles this time, using watercolours and ink! Was interesting fun.

I’m also continuing to slowly upload mod projects that have been completed over the years, this time a collaborative effort to sanitise an otherwise good idea for Oblivion (the game, not the bulbasaur). Check it out! Nudity warning in this case, so avoid if you aren’t interested.

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Charmander Superior cursor updated

Hey everybody, just a quick note to say that I’ve updated the charmander mouse cursor in my downloads area. I forgot to add fire on his tail! Feel free to hit me if it makes you feel better for such a terrible crime… Check it out now!

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New artwork

Hey everybody! I’ve finished two new pictures! First, a bowl of fruit, and second, Rakash doing a handstand. Nudity warning for the second one. Enjoy!

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Balance

Seth would be proud–I am seeking to achieve balance in my gallery! I don’t want every picture I draw to have balls; I don’t want every game I make to have balls either. It makes sense, therefore, for me to have made a few general pictures of late, including my new orchid picture, which several people have said looks really good! Praise God! I’ve also made a character sketch for a friendly contact of mine, nudity warning on that particular picture.

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And so it begins…

Hello everybody! This post marks the beginning of quite a few exciting updates to kilkakon.com! I’ve put up an Oblivion mod of mine, as well as pages dedicated to some websites I’ve made! There’s also two new pieces of art! Over the next few days I’ll also put up some Minecraft skins, Uni projects, resources and other pages too. Progress!

Admittably this progress has been instigated because this is my last week of holidays… Uni is back in next week! Fortunately this will be quite a cruisey semester, God willing.

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Lost Eden update

Lost Eden has had a minor update. Some misc. dialogs have been replaced, some crashes reduced (the unit workshop isn’t such a deathtrap as it was, it’s just useless and harmless now) but most significantly is that most of the voxel based units have been cleaned up and look a lot better. Thanks to GeoModder for his useful information there.

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